Asset library for making Greek/Roman temple in Doric Style with 8 Premade temples with Temple plan taken from Greek Temple Wiki and one made by me to show how you can combine parts to make custom design Temples.
Library includes
Base Stairs (Straight and Angle)
3 types of Doric columns with different LODs if you wish to use LODs (from 1500 to 150 poly for Column alone)
3 types of half column (columns cut in half)
Wall
Status base ( for adding your own Statues)
Door: low and high poly version
Beams: for wood texture and stone one (basic difference is soft or hard bevel)
Beams: Architrave (beams on capitol of columns) straight and angle
Frieze: 2 poly sizes: 450 and 100 polys (they are same shape, but one is minimum Bevel used)
Celling: Simple and detailed
Roof: Front/Back face, Small roof and Main roof.
Acroterion (Roof Ornament on top and sides of Temple roof)
Premade Temple Have from 45k to 367k Poly witch you can change using: Lower level assets (columns, Frieze) and stretching parts from base to custom size, and playing with Materials UVs repetition) Materials are Arnold standard surface Shaders and Arnold mix surfaces with textures . FBX materials are Plain Lambert with custom color so you can connect your own materials faster without manually select every object . Asset is divided in 3 part for easier import: Building Blocks Basic (all parts for making custom Building modules) Temple_Blocks (premade Blocks for faster assembly of custom Assets) Temples (premade temple assets)
OBJ Asset is divided in multiple part for easier import: Building Blocks Basic (all parts for making custom Building modules) Temple_Blocks (premade Blocks for faster assembly of custom Assets) Temples (premade temple assets)