medieval_building_05
Model of fantasy medieval house. Unit system is set to metric. Real-world scale. 3ds max 2015.All system LODs and collision.
MODEL:
lod_0 - poly: 18004 verts: 23911lod_1 - poly: 8 085lod_2 - poly: 5 419lod_3 - poly: 1 792
Models files:all in medieval_building_05.maxall in medieval_building_05.fbxall in medieval_building_05.obj
Separate files:medieval_building_05_collisionmedieval_building_05_collisionmedieval_building_05_LOD0.fbxmedieval_building_05_LOD0.objmedieval_building_05_LOD1.fbxmedieval_building_05_LOD1.objmedieval_building_05_LOD2.fbxmedieval_building_05_LOD2.objmedieval_building_05_LOD3.fbxmedieval_building_05_LOD3.obj
TEXTURES:
All 19 set textures TGA format:
3ds_max file format materials medieval_house_mat
Base_Colour - 2048x2048Normal - 2048x2048Roughness - 2048x2048Specular - 2048x2048Ambient_Occlusion - 2048x2048
medieval_doormedieval_door_elementroof_aroof_broof_ewall_stone_awall_stone_bwall_stone_cwall_stone_ewall_stone_fwall_stone_gwall_stone_hwindows_house_out_awindows_house_out_bwood_awood_ceiling_awood_planks_awood_planks_cwood_planks_f