This Machu Picchu 3D model features three levels of detail: low-poly, middle-poly, and high-poly, enabling diverse uses in production rendering software (3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles), game engines (Unity, Unreal), and interactive presentations. The LOD System facilitates efficient detail management. Ideal for historical simulations, architectural visualizations, and virtual tours, the model offers realistic PBR textures including Diffuse, NormalMap, and reflection/roughness/metallic for modern rendering engines. UVs are accurately unwrapped with no overlaps. All textures are 4096x4096 in size. Please like and comment if you enjoy this model.