Last year i visited to a lighthouse that's how i am inspired to built this lighthouse in 3d. I model this in blender. All procedural materials and other materials are made by me in blender. Everything in this model is done in blender. I made procedural white brick texture by using nodes in blender shader option and i set the texture to the model by using u/v unwrapping. I model the grass in the ground by using geometry nodes in blender. I am using a HDRI lighting setup in this scene. I use cycle render engine for realistic rendering, hope u will like my project. Any comments are acceptable. Thank You