DESCRIPTION

This gazebo was designed to be easily integrated with ue4/ue5 with unreal ready .fbx file for import. Or it can be exported to other software/game engines via native .blend file.

Features:

  • 2 versions - for nanite use and for LOD use.
  • UCX Collision mesh for unreal for both versions.
  • 3 LODs for quarter gazebo
  • UV unwrapped
  • uniform texel density 40.96px/cm if used with 4k textures.
  • Designed to be used with quixel megascans materials.
  • Designed for quixel megascans materials sized 1m by 1m
  • Included - high quality procedural wood textures that ships for free with this model
  • Included 3 base materials - wood, roof and bolts/brackets material (procedural) (in preview pictures)
  • 3 material slots

Nanite Gazebo:199k vertices84k faces244k triangles

LOD Gazebo:

LOD0: 26000 Vertices, 19000 faces, 50000 trianglesLOD1: 9300 vertices, 2800 faces, 6500 trianglesLOD2: 972 vertices, 449 faces, 1157 triangles

(Bonus: in blend file with quarter gazebo there's also LOD3 and LOD4 low poly version of gazebo with single baked material. 66 and 24 triangles respectively. Single material slot.)

How to import LOD model in ue4/5: use file: Gazebo12by12Quarter.fbx

  • Build nanite - unchecked
  • Generate missing collision - unchecked
  • import mesh LOD - checked

How to use LOD model: Place quarter gazebo in level, copy it and rotate with 90 degree increments until you have full gazebo.

How to set up materials:Create 3 new materials in ue4/5.In each material drag and drop albedo(diffuse), roughness and normal textures I provided. For brackets and bolts there's also metal texture.Connect them all appropriately.OR use Quixel megascans or your existing seamless materials from your scene such as wood materials for frame, metal or painted metal for bolts/brackets and painted/rusted/bare metal for roof.

How to import nanite version in ue5:use file: Gazebo12by12Nanite.fbx

  • Built nanite checked
  • Generate missing collision - unchecked

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High definition optimized Gazebo Low-poly 3D model

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Native file format
BLEND2 files
Size: 21 MB
4.0
4.0
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OBJ
OBJ | 8 files<br />File Size: 21.9 MB
FBX
Autodesk FBX | 2 files<br />File Size: 8.87 MB
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