Detailed 3d models, with PBR textures, easy to use with modern game engines, real-time or ray tracing renderers. These models are modular and this means that you can connect them and they will fit perfectly.
Contains:-Fence-Gate-Pillar-Pillar Corner
Real world scale:
Fence:Width - 3.05mLength - 3cmHeight - 2.6m
Gate:Width - 3.19mLength - 10cmHeight - 2.6m
Pillar:Width - 19cmLength - 7cmHeight - 2.6m
Pillar Corner:Width - 13cmLength - 13cmHeight - 2.6m
Optimized for real-time rendering:Fence - 812 polygons,Gate - 1482 polygons.Pillar - 14 polygons,Pillar Corner - 18 polygons.
2K detailed texture maps:-Base Color-Normal DirectX (for applications like Unreal Engine 4)-Normal OpenGL (for applications like Blender)-Opacity-Roughness-Metallic[Fence and pillars are using this same texture map]