Modular drystone wall. Everything you need to build walls for both arch-viz and games. Buildable to a very large size with little or no repetition.
All wall sections are hand sculpted then decimated to keep the poly count as low a possible. Each side is unique with no symmetry used, meaning you can -1 scale for even more variation.Contains 2 large walls sections and 2 small. As well as various junctions (cross, T-junction and corner) and 3 joiners for connecting the sections.Each of the junctions and joiners ends are the inverse of the wall sections to fit tightly together (except the inverted joiner, use to conect other joiners). Colourized previews demonstrate how they interlock.Each section of wall has its own set of 2048x2048 textures, so you can use only the ones you need.
Count: ----------------Verts ----- Poly
Wall Long 01 ------- 5299 ---- 9827
Wall Long 02 ------- 5317 ----- 9952
Wall Short 01 ------- 2020 ---- 3760
Wall Short 02 ------- 2177 ----- 4006
Wall Cross ----------- 4760 ----- 8587
Wall T-junction ----- 3730 ----- 6777
Wall Corner --------- 2744 ---- 4977
Wall Joint Long ----- 2392 ---- 4422
Wall Joint Short ----- 761 ----- 1400
Wall Joint Invert ----- 631 ----- 1142
Wall End 01 ----------- 642 ----- 1196
Wall End 02 ------------ 521 ----- 951
Total ------------------- 30994 --- 56997
Each wall section has its own textures; Diffuse, AO, Smoothness, Normal and Height. Each stone is indiviually hand painted, using blenders projection paint to keep the poly count as low, and the detail as high as I possibly can. The final preview shows the difference between normal only and with displacement.I have kept the normal only wall as high quality as possible, making them great for games. With displacement applied they are ideal for arch-viz.