Original 3D model of a monumental Byzantine Cathedral, my own design, complete with both detailed interior and exterior. This model is excellent for use both in close range shots depicting the elaborate visual detail of the build and also high impact backdrops, for period films/drama/games. Inspired by the builds of Medieval Constantinople, this build is suitable for virtual walk-throughs, both inside and out, in games/general media set in this period (such as Assassin's Creed). This design was created in Blender, is also currently available in fbx/obj/dae/3ds and is ready to be converted and/or rendered into ANY SUPPORTED 3D PROGRAMME for the desired effect of the customer, ready to be used straight away in games/film/media. All texture maps have been utilised for a realistic depiction (ambient occlusion, specular,normal,displacement,diffuse etc).
Entire design created by Christopher Antoniou