Hi Dear Sellers and Clients !
In this project I tried to build a light and detailed structure. By the way, I used many instances. I also prepared UV textures for small areas but for the large areas i gave you image textures.
Product Name : Ancient Rome Government BuildingVersion : Blender 3.5.1
3D model made in Blender 'Rendered Cycle 768 Sample'Uploaded textures and materials 'BaseCol, Roughness, Normal, Metalic What ever you need. EXCEPT THE GLASS MATERIAL. It is in the R_Blend file with all my special texture settings. ----I RECOMMEND YOU LOKK----The material name and texture name are the same, you can easily find the right texture. As I show in the image. '
Formats : Blend, Fbx, Mlt, Obj, Stl, 3dMax.
Analises Of Model :For Blender : Plys 26 362 Verts 26 070
For the 3dMax : Plys 472 602 Verts 482 919
Important !!!! : The character is not included in the files, just for measurement purposes only. I tried to use many instances to make light building and it worked. However, 3dMax did not see these instances clearly. I used same names fore the instances, you can easily see them :)
if you have any problem, you can sand us e mail. ngrt61.gml.cWe will try to get back to you the same day.
Enjoy ;)