Hi Dear Sellers and Clients !
In this project I tried to build a light and detailed structure. By the way, I used many instances. I also prepared UV textures for small areas but for the large areas i gave you image textures.
Product Name : Ancient Rome Government Building Version : Blender 3.5.1
3D model made in Blender 'Rendered Cycle 768 Sample' Uploaded textures and materials 'BaseCol, Roughness, Normal, Metalic What ever you need. EXCEPT THE GLASS MATERIAL. It is in the R_Blend file with all my special texture settings. ----I RECOMMEND YOU LOKK----The material name and texture name are the same, you can easily find the right texture. As I show in the image. '
Formats : Blend, Fbx, Mlt, Obj, Stl, 3dMax.
Analises Of Model :
For Blender : Plys 26 362 Verts 26 070
For the 3dMax : Plys 472 602 Verts 482 919
Important !!!! : The character is not included in the files, just for measurement purposes only. I tried to use many instances to make light building and it worked. However, 3dMax did not see these instances clearly. I used same names fore the instances, you can easily see them :)
if you have any problem, you can sand us e mail. ngrt61.gml.c We will try to get back to you the same day.
Enjoy ;)