
Amphitheater with bonus props 3D model
This Amphitheater is a single mesh with props included in the file as bonus individual objects.The building is approximately real world scaleThe UV's are non overlapping and the textures supplied are all 4K*The name of the texture follows the name of the mesh in almost all cases with the type of texture appended to the end for example the texture Building_Amphitheatre_building_Ampitheatre_baseColor is associated to the mesh Building_Amphitheatre and so on..
The textures are in 16bit png formatThe main textures supplied for each model are:_baseColor_Metallic_normalOpenGL_Roughnessand for some objects the addition of_emit (for glow effects)_opacity (for transparency effects)
The props included with this model aremodel Verts polysAntenna base 2858 2866Street Light 152 150
The props themselves are provide 'in location' on the building but you can add/remove/relocate as you prefer.*The floor surface object was used just for composition purposes and uses a 2k texture called base material
Sky Shader not supplied