A electric lamp with with a shade modeled in Blender 2.81. This is the lamp in my hotel room.Drawn to scale in Imperial units: The overall height is 28.1. The shade is 12.2 x 8.16x 10 There are 3 textures maps: Color, Roughness, Normals . There are 2 masks: Alpha channel mask and Metalic mask
Available as a mesh only (no materials) in STL format.Available as a mesh with the UVs in OBJ format. The texture maps are included in a ZIP file.