
Soviet lamp these lamps can still be found on street lighting poles, in slang such lamps were called duck, the model was made in the design of such lamps but does not copy any particular lamp model. 3d model is low poly and game-ready.
Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) ~ 30 x 72 x 107 cm.
Polygons - 1156 /Triangles - 2282 /Vertices - 1265
The model consists only of quadrangles and triangles.
Formats:
Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons).
Textures game-ready (2048x2048 .PNG ) - PBR Roughness/Metallic: BaseColor(Albedo), Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures PBR one set for the whole model,5 PNG Files - 8bit).
Optional Textures game-ready (2048x2048 .PNG ) - Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures Specular/Glossiness one set for the whole model,4 PNG Files - 8bit).
Optional Textures baked (Additional textures baked from a high poly model), (2048x2048 .PNG ) - Curvature, Normal, Normal (Object), Height, Position, Thickness, Material ID, AO(Ambient occlusion).
Rendered in Marmoset Toolbag 3.
Rendered in Blender Cycles - 1 image.
If you need a high poly mesh, write to me!