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This is a model is the street light.
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The model was modelled in Modo. Polycount: 8111 vertices , 7799 polygons (Quads - 7787, Triangle - 20)
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Render: Rendering in Modo.
——————————————————————————————————————————— Materials: 2 Items ---M_Glass ---M_St_Light
Textures were created using 3DCoat, Photoshop. All textures used by projection type of UV map. Used 4 textures 4K-resolution. Diffuse, Roughness, Metalness, Emissive Textures Formats: tga - 4096 x 4096
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This scene is modelled in real world scale.
——————————————————————————————————————————— Formats: LXO - Native; FBX(2013,2015); OBJ; MA