sci fi Concrete floor - modular kit - set C -

sci fi Concrete floor - modular kit - set C - Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

For other modular building please check my page : www.cgtrader.com/3d-models?author=game-obj

Important Notes :

  • Please Copy/Paste the Textures to a folder beside the scene file . Rename the Folder to Textures

Combined product

Note:

  • Please check the Wire Frame shots before purchase ( This is a low-Poly Product ) !
  • all shots are taken in real-time Viewport (not Render)
  • optimized for real time and game projects .
  • For Real World Scale (CM) : Just Scale the it up to 25 unit (or set the scale option to 25 in importing setting . Except for UE4 Asset)
    • With 8 diffrent variation
  • This product is about the sci-fi walls Type T
  • Transformations are At 0.0.0 (scene origin)

Some Objects

  • S _GroundC _B _01
  • S _GroundC _Big _01
  • S _GroundC _Small _01
  • S _GroundC _VSmall _01
  • S _GroundC _Tri _A _01
  • S _GroundC _Tri _B _01
  • S _GroundC _Crv _A _01
  • S _GroundC _Crv _B _01
  • S _GroundC _Corner _A _01 (new update 1.1)
  • S _GroundC _Corner _A _01 (new update 1.1).Materials Name :
  • M _GroundC _01
  • M _GroundC1 _01

.Textures : 4096 + 2048 8 bit dithering PNG (2 texture sets)

Set C

  • T _GroundC _01 _Base _Color
  • T _GroundC _01 _Roughness
  • T _GroundC _01 _Normal _DirectX
  • T _GroundC _01 _Mixed _AO
  • T _GroundC _01 _Height

Set C1

  • T _GroundC1 _01 _Base _Color
  • T _GroundC1 _01 _Roughness
  • T _GroundC1 _01 _Normal _DirectX
  • T _GroundC1 _01 _Mixed _AO
  • T _GroundC1 _01 _Height

Importing:

  • Importing process is not always perfect in any cases (Because there are too many softwares with different standard for each one) so it needs to do some adjustment.
  • First Copy/Paste the Textures to a folder beside the scene file . Rename the Folder to Textures
  • If this did not work ... Then Copy/Paste the Textures beside the scene file . (Same Folder)

For unreal engine 4 AssetJust Copy and Paste Content Files in to your Content Folder

If you need help... please send me a message :)

3D Formats :

  • Unreal engine asset (UE4) Separated files
  • 3ds Max 2015
  • Maya
  • FBX 2015 (Please Contact for other Versions ) + Separated files
  • OBJ (.obj, .mtl) Separated files
  • 3DS Separated files

Low Poly - scifi ground and floor - 3d model

Item rating
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sci fi Concrete floor - modular kit - set C -
$5.00
 
Royalty Free License 
sci fi Concrete floor - modular kit - set C -
$5.00
 
Royalty Free License 
Response 100% in 0.8h
3D Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing
PBR modeling
Hire meView all Designer's Models

3D Model formats

Format limitations
Native
  • Autodesk Maya (.ma, .mb)71.3 KBVersion: undefinedRenderer: Default
Exchange
  • Textures 2048x2048185 MBVersion: 2048x2048Version: 4096x4096Version: 2048x2048Version: 4096x4096
  • Autodesk 3ds Max 2015 (.max)912 KBVersion: 2015Renderer: Default (Scanline) 2015
  • Autodesk FBX (.fbx) (2 files)162 KBVersion: 2015
  • 3D Studio (.3ds)17.9 KB
  • OBJ (.obj, .mtl)6.35 KB
  • UnrealEngine 4.26 (.uasset)43.3 MBVersion: 4.26Renderer: Vulkan

3D Model details

  • Publish date2021-02-23
  • Model ID#2887564
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 208
  • Vertices 182
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used
  • Ready for 3D Printing
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