Realistic model of industrial-like window cleaning suspended platform. Two sets of 4K PBR textures, one clean and one dirty and rusty. Metal-roughness PBR workflow with RGB packed maps (BaseColor, Normal and Occlusion+Roughness+Metal). Textures are in PNG format.
Shading of the model is based on custom mesh normals. The model's rendering has been tested in various apps including Blender, Marmoset Toolbag and Unreal Engine 4.
Mostly quads topology. 14,566 faces and 16,164 tris. (28,218 tris when converted to triangles).
UVS are non-overlapping except the checker plate top and bottom planes share same coordinates.
The shading of the model has been tested in various applications