Blender original file format. NOTE: Please read listed file types carefully, as requests will not be provided.
Blender 3.4.1 Renderer Cycles Vertices: 50298 Polygons: 100616
Twinmotion ready
Gate Physical Data: Frame 1½x 1 (40x25mm) Infill horizontals 1½x ⅜ (40x10mm) Curved inserts 1½x ⅜ (40x10mm) Top rail height above ground level 5' (1500mm) Pillars 31½x 31½ x 5' 7high (800x800x1700mm) Pillar to pillar opening width 17' 8 (5390mm)
Previews rendered in Cycles.
Animation: The gate openings are animated by keyframes. The gates are parented to empties at rotation points in upper hinges. Animations are not exported into other file formats.
Textures: Baked Textures. Textures are archived to ZIP and are CC0, open license, so can be used in commercial projects, or as you wish. You can, of course, replace textures with your own choices. Farm Gates Textures.ZIP
Exports: All file exports are using blender default settings. OBJ MTL ABC DAE USDC FBX
If textures are not loaded in Blender, and assuming you have downloaded the blender file and textures to the same directory, (Open File In Blender) File >> External Data >> Find Missing Files.