Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. Perfect for historical or modern-themed environments, this bear head door knocker adds character and strength to any setting.
Its sharp detailing, strong jawline, and intense expression make it an ideal choice for enhancing scenes in game development, cinematic animations, or virtual reality experiences. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine.
All models are accurately unwrapped and have no overlapping UV to ensure seamless texturing. All textures are 4096*4096 in size, providing high-resolution quality.
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