![franMarz](https://img-new.cgtrader.com/avatars/11277514/small_b89dceea-89fa-4cae-9468-b4093df4cfb1.jpg)
Each gate contains 5 objects and are ready for animation of how it opens and closes. All of the objects and materials are logically named.Objects: Left door, right door, upper door ,frame and detailsMaterials: Frame, doorsMesh geometry is in quads and few n-gons and has 104,184 vertices or 91,388 faces (each gate 26.046 vertices or 22.847 faces).Product size:Length: 7.6 meters, height 3.5 meters.Texture properties:In these scene are 2 UV maps. Each map has 4 textures: (Color, roughness, metallic, and normal map). Textures resolution is 4096 px (Normal map format is PNG, other are JPG). All objects are sharing same textures, with roughness, metallic and normals. But the color textures are different on each object.Color and normal texture must be set on RGB. Roughness and metallic must be set on Non-linear or BW.Formats:.BLEND .FBXDone in Blender (version 3.6.1) works both with Cycles and Eevee. All images in the preview are rendered together with the HDRI environment.