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2022-08-26 19:22:32 UTCharacemko3
NIce
Hello, here's a collection of 8 Doors. Each door has two separated OBJ meshes: the door itself and it's doorframe.
Pivots centers are positioned to hinges' location for easier animation purpose.
Z = Up.
Non-overlapping 2048*2048 textures.
Each door has the following texture maps:
[PBR - metalness]
[Additional maps]
Info about topology: