DESCRIPTION

3d model of a clock "joko" (blue)

The high quality 3D model is good for close up rendering and any of your purposes. It looks cozy in any interiors.

Product dimensions: LWH 2.8 x 50x 50 cm

___MODEL___

The model does not require subdivision.

Polycount:

polys 18822

verts 12378

___MATERIALS___

Materials are prepared for V-ray and Corona renderer.

FBX file has only basic materials and will NOT render the same as in preview images.

OBJ file has no materials.

___TEXTURES___

The Model has two textures in the archive (texture.rar).

___SCENE___

The scene includes only the clock (No lights, cameras and unnecessary or hidden geometry in the scene).

Models is scaled to proper real world dimensions. Scene units are in cm.

Geometry is grouped together.

___FILE FORMATS___

3ds Max - Vray

3ds Max - Corona

FBX

OBJ

___GENERAL___

Modeled in 3ds max.

Preview images are rendered with Vray renderer. Images are straight from 3ds Max. No post processing were applied, except for Vray's native tonemapping.

Render scenes are not included.

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Wall Clock Joko Blue 3D model

Editorial License (no AI)
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Native file format
MAX2 files
Size: 4.61 MB
Corona 1.7
V-Ray 3
Exchange formats
OBJ
OBJ<br />File Size: 5.51 MB
FBX
Autodesk FBX<br />File Size: 1.23 MB
TEXTURES
Textures<br />File Size: 8.88 MB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
18822 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 12378 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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