I made this spooky lookong victorian fence in Blender and textured in Substance Painter. The columns and the bars are all separate objects so you can manipulate them into making your own perfect fence. The model is low poly and the UVs are optimized. The UV can be more optimized if you’re willing to lose some details. I can stack the UVs for the bars which will make them more detailed, but in return they will all look exactly the same. Let me know if there’s anything that needs to be tweaked/fixed! I'm working on the gate and will upload it later.