Contains two PBR textured models in standing and table version. Both are suitable and optimized to use SubSurface modifier in Blender, also are game ready - not super low poly, but enough to look nice and still be optimized.
Geometry:
Long: Tris 13172/Verts 6708 Short: Tris 9610/Verts 4793
Textures:
2 sets of 4096x4096 PBR textures (AO, BaseColor, Displacement, Glossinness, Metallic, Normal, Roughness)