P
philr
Low poly is not very low poly. Low poly mesh comes into Maya inverted and will need some work to make usable. No normal maps. Texture distorted on low poly. Polys would have been better spent in detail areas rather a uniform density.
Realistic detailed 3D model retoploygized from a photogrammetric scan - High and Low polygon quad meshes with 8K textures.
Designed for use with physically based non-biased renders, unwrapped non-overlapping surface UVs for good lighting results and textures include Diffuse, Ambient Occlusion, Cavity, Displacement, and Normal maps.
Polygons: Hi-Res: 65280 | Low-Res: 4080Vertices: Hi-Res: 32642 | Low-Res: 2042 UV Resolution: 8192 x 8192 pixels
Versions: 3Ds Max 2016, 3Ds Max 2015, 3Ds Max 2014, 3Ds Max 2013 3Ds Max 2016 - VRay 3.2, 3Ds Max 2015 - VRay 3.2, 3Ds Max 2014 VRay - 3.2, 3Ds Max 2013 - VRay 3.2 OBJ 3DS FBX
Preview images rendered from 3Ds Max and Vray.