Photo-realistic, fully unwrapped and textured - Running Cheetah Sculpture.
Optimal polycount and high resolution textures (4096x4096px) makes it suitable even for high-end real-time applications and games.
Built to real-world scale (cm).
Polycount at subdivisions level 2 (as on the preview images):
Polycount at subdivisions level 1:
Polycount at subdivisions level 0 (original mesh):
The base and the sculpture are separate objects with their own materials and UVW unwraps.
Textures:
Base:
Cheetah:
The model can be easily imported via drag and drop - there are no background objects, cameras and lights in the scene.
Compatible with 3dsMax 2010 and up.
Preview images are rendered with V-Ray in 3dsMax.
Standard (scanline) material version is also included.
There are exported versions in 3DS, OBJ, FBX and DAE formats.
Please have in mind, that depending on the software you use, the exported formats may not look exactly how you see them in the preview images. In some cases the mesh may appear triangulated and you may need to manually reassign materials/textures .
The cheetah is modeled 1:1 to the real animal size, but can be scaled down to be used as a small statuette if needed.