Photoscan of a African Statue (AAS04) :
All rendering made with marmoset 4.03
Scan directly ready for production, easily modifiable.
PBR in Glossiness/ Specular obtained from the shot allowing to know colour and intensity. They are the result of the difference between the cross-polarized version and the one containing the specular.
The object can be subdivided in Zbrush or Mudbox (Heightmaps are extracted from Mudbox and tested in Zbrush).
The structure has face sizes as constant as possible, has no n-sided, no non-Manifold.
The scan is seamless.
The texture is projected losslessly using RealityCapture's Texture Quality 100% option.
The shot is taken with a consistent quality.
The texture is transferred from the scan to the new subdivided topology that fits exactly.
All maps used or potentially useful are present in 8K lossless.
Technical Information :
The final model includes 16312 real triangles with 8153 quads and 6 triangles.
Its real size is 30 cm.
The pack includes 8 maps in jpg, tif and exr as needed, all in 8K :
As a base :
Albedo : CO
Glossiness : GLOSS
Specular : SPEC
Normal Map : NM
Ambient Occlusion : AO
Concavity : CAV
For the Zbrush or Mudbox subdivision (maps extract from Mudbox) :
Height Map 32 bits : HM.exr
Height Map 16 bits : HM.tif