This is a photogrammetry model of a plastic wizard figure that was really ugly and colourful however it had some nice detail so I hand textured it to make it look like an old statue you would find at some lost wizard tower.
Aged from hundreds of years a lot of detail seems to have been lost from erosion and moss growth but you can't help but feel that this wizard was a very important figure at some point. You notice water comes out of the skull slowly, even when it doesn't rain.
Textures are 4k and the UV is non overlapping but was made with a quick unwrap in metashape so it's not the most efficient layout. It's 25k tris so relativly low poly.