Hello This's a Low poly Model created using 3ds Max and ZBrush
Textured using Substance Painter 2
The texteres were made using highpoly maps with a variation of masks and layers
Game prop for Unreal Engine 4 .Unity 5
and other game engines
Real World Scale The Object is in the center (0.0.0)
File Formats:
Max 2014 (native) 3ds obj fbx
Polys : 818 Verts : 802
All the Textures Formats Are PNG with Size 1024 x1024
Diffuse
Normal Map ' Direct X '
Roughness
Ambiant Occlusion
The pictures Rendered using Substance Painter ' IRay '
Have Fun ^_^