tsaber
Awesome!
This is a realtime game ready, non-subdiv model of a life preserver ring. It has PBR metal-rough texture set.
The thumbnails are rendered using Iray renderer with height displacement.
Textures used: 4K: Base Color, Normal, Roughness, Height, AO (use black for metallic).
Notes: Provided model has only the default Maya material, so you have to recreate the material in your 3D application and renderer, using the provided maps.