A Low-poly Globe stander with PBR-textures.
Model: -UV's: non-overlapping -Faces: 327 faces (618 triangles) -Rendering: Blender Cycles -Native format: Blender 2.79 -Every object has been properly named (same for its materials)
Textures: (available at x512, 1K ,2K and 4K in Textures.zip): -Metal-rough: basecolor, rougness and metallic -Spec-gloss: diffuse, specular and glossiness -Additional : normals, height, AO and opacity (where needed) -All maps are baked from a high-poly mesh (all saved for who might be interested).