A game-ready torch I made with a crystal, fit for fantasy settings.
The torch and the crystal are separate models with different materials, so you can feel free to only use one of them if it fits your needs. The crystal has no uv or textures, it has a shader I made inside blender. The shader is available in the .blend file. You may need to recreate it inside your game engine to achieve a similar look. (or you can go ahead and just texture it if you wish)
Textures for the torch available in 1024x1024, 2048x2048 and 4096x4096.
Crystal has 924 triangles, torch has 842. (1766 combined)