Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This Egyptian sarcophagus model is ideal for historical storytelling, museum simulations, and educational VR experiences. The polished surface and intricate carvings add authenticity and cultural depth.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UV, ensuring seamless texture application.
All textures are 4096*4096 in size. If you liked this model, please leave a like and comment your thoughts!