
model consists of 7 materials - 1.Desert chest, 2.Pharaoh-statue, 3.Sarcophagus, 4.Pharaoh-Sword, 5. Scarab bas-relief, 6. Camel bas-relief, 7. Eagle-statue
SM-Desert-Chest-Base - 6548 polygon
SM-Desert-Chest-Cap-1 - 163 polygon
SM-Desert-Chest-Cap-2 - 915 polygon
SM-Desert-Chest-Cap-3 - 6851 polygon
SM-Desert-Chest-Easy - 3236 polygon
SM-Desert-Chest-Max - 20660 polygon
SM-Desert-Chest-Normal - 13236 polygon
SM-Desert-Chest-Open-Easy - 3073 polygon
SM-Desert-Chest-Open-Max - 13809 polygon
SM-Desert-Chest-Open-Normal - 6385 polygon
SM-Pharaoh-Sword - 1138 polygon
SM-Sarcophagus-Base - 1477 polygon
SM-Sarcophagus-Emblem - 749 polygon
SM-Sarcophagus-Max - 8162 polygon
SM-Sarcophagus-Open - 942 polygon
SM-Sarcophagus-Stove-1 - 535 polygon
SM-Sarcophagus-Stove-2 - 6471 polygon
SM-Scarab-Bas-relief - 1353 polygon
SM-Statue-Eagle - 3712 polygon
SM-Statue-Eagle-without-support - 3613 polygon
SM-Statue-Pharaoh - 5936 polyogon
SM-Camel-Bas-relief - 1656 polygon
SM-Camel-Bas-relief-2 - 1548 polygon
SM-Camel-Bas-relief-3 - 108 polygon
model content:
Archive - Desert-Chest-fbx.rar - suitable for ue4 and unity
Archive - Desert-Chest-ue4-texture(Png-4k-8bit) : Color, Color-2, Emissive, Emissive-2, Emissive-3, Roughness, Metall, Normal - Example of naming: (T-Desert-Chest-Emissive-2)
Archive - Desert-Chest-unity-texture(Tga-4k-8bit) : Albedo, Albedo-2, Emissive, Emissive-2, Emissive-3, Normal, SpecularSmoothness - Example of naming: (T-Desert-Chest-Albedo)
Archive - Desert-Chest-All-texture(Png-4k-8bit) : Color, Color-2, Diffuse, Diffuse-2, Emissive, Emissive-2, Emissive-3, Roughness, Glossiness, Metall, Specular, Normal, - Example of naming: (T-Desert-Chest-Roughness)
Archive - Desert-Chest-obj.rar
Desert-Chest-max-2013.max
Desert-Chest-blender.blend