My original Word/Design
Notes :
- Transformations are At 0.0.0 (scene origin)
- x1 Object x2 Material (ID)
- For your custom Screen you can add your own texture set in the M _StandMonitor _01 slots ( this Material and its polygon(face) has UV with acpect ratio based on the mesh) instead of deault texture set .
Object name :
Material names :
- M _StandPlatform _01
- M _StandMonitor _01
PBR textures : 4096/2048 24/8 bit PNG :
.
Fromats :
touch screen low poly 3D model