This is a classic (ancient Greek) Corinthian column created with 3ds max.It's highly accurate and the product of many years of personal study and experience of historical architectural styles.The model has a high polygon count and is intended for production foreground shots and is ready to be subdivided in order to achieve an even greater level of detail (for close up shots etc).The texture provided is a generic marble texture which can be substituted for any other but also the model can be very easily texture mapped again using cylindrical mapping . It has been tested with various other textures, both clean and ageing/grungy and works really well with very little tweaking. The model can also benefit greatly with a soft edges map/shader of around 0.5cm (such as VrayEdgesTex map in the bump channel or the round corners option in Mental Ray Arch & Design material).
If needed, the model can also be optimised/decimated to lower the poly count substantially using standard modifiers and tools in 3dsMax and other industry standard 3d applications.
A low poly game-ready version is in the works.