Caesar Bust 3D model. UV mapped + textures.
Textures: marble - 4K Diffuse + 8K color map with baked lighting sandstone - 4K Diffuse, Normal, Roughness + 8K color map with baked lighting bronze corroded - 4K Diffuse, Reflection, Roughness + 8K color map with baked lighting
Mesh: Triangles, 4 decimation levels, all UV mapped:
The baked lighting textures help to achieve an instant, high quality result. They were designed to show the detail and enhance the artistic quality of the model. They do respond quite well to specific lighting within rendering software. But the texture sets also include regular diffuse maps, in case you want bigger control over the final result. The OBJ files include 4 decimation levels. The most dense mesh can be used to render further maps or displayed without any textures. I am happy to answer any questions you might have about the model. Enjoy!