Real world size: *Big antler - 80,4cm x 43,4cm x 99cm *Small antler - 49,2cm x 19,6cm x 60,4cm
All textures based on PBR shaders.
Texture size: *2048x2048
Includes textures: *Diffuse map *Gloss map *Normal map
Format files: *max 2014 *FBX *Obj
Level of detail: *Big antler: LOD0 - 1018 polygons LOD1 - 542 polygons LOD2 - 330 polygons
*Small antler: LOD0 - 982 polygons LOD1 - 546 polygons LOD2 - 304 polygons