Animated Mantle Clock
100% quad design.
Mid Poly, Game ready.
All Textures created in Substance Painter and exported in 2K PBR (Roughness/Metallic) formats.
Logically named objects, materials and textures.
Modelled in Blender 2.83.
Textured in Substance Painter 2020.1.3.
Rendered in Marmoset Toolbag 3.
Subdivision ready (As shown in renders and 3D view).
Highly detailed textures.
modelled to real world scales.
MantleClock - Approximately 48cm tall, 15cm wide, 35cm deep
Fully and efficiently UV unwrapped.
Animated Hands 300frames, 10 seconds to do 12 hours of the clock face at 30fps.
Formats included
.Blend - Native
.FBX
.OBJ
Objects in each file format
MantleClock
Minute Hand
Textures included in .png format.
MantleClock - 2K -
Poly Counts (According to Blender inspection tools).
Poly Counts at 1 Subdivision Level as shown in renders (According to Blender inspection tools).