Ancient Egyptian Pillar

Ancient Egyptian Pillar Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

An ancient Egyptian pillar that I made for a large desert environment in Unreal.

One pillar counts 5350 tris. And is seperated into 13 unique parts. It uses one texture set, counting 4 textures in total. These are in 4K resolution and using the .png format.

The additonal file includes the ZBrush project containing the high and low poly models.

Item rating
0 0
Ancient Egyptian Pillar
$12.00
 
Editorial No Ai License 
Ancient Egyptian Pillar
$12.00
 
Editorial No Ai License 
Response 50% in 48.0h
3D Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing
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3D Model formats

Format limitations
Native
  • Zbrush 2020 (.ztl, .zbp)140 MB
Exchange
  • Textures 42.3 MB
  • Autodesk FBX 2020 (.fbx)691 KB
  • OBJ 2020 (.obj, .mtl)691 KB

3D Model details

  • Publish date2020-10-30
  • Model ID#2679328
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 5,000
  • Vertices 2,716
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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