The model has realistic parameters, by reference of a real object.Model is light with just the right amount of detail to keep scene light and still provide realistic and fast renders, using PBR materials.. The mesh is ready for subdivision. There are 2 files with the model in fbx format - subdivision level 0 and 2.Model available in files:.blend.fbx.max (with built-in v-ray materials).obj
Modelled in Blender 3.4.Textured in Substance Painter 10.0.Rendered in Marmoset Toolbag 4.
Use quads and triangles only. Model Unwrapped and no overlapping uvs. Textures are in PNG format.All Textures created in Substance Painter and exported in 4K PBR
Exported textures: Base ColorMetallicNormal (DirectX)RoughnessEmissive (3maps: for green light, red and yellow)Refraction
Poly Counts (According to Blender inspection tools).Face count: 282980Vert count: 141450Triangulated count: 282980