Scanned old damaged, spraypainted skatepark ramp. This is a low poly, game ready model with highy detailed textures. Retopology done in blender. Ready to implement in Unity or Unreal engine. PBR materials made in Substance painter. High resolution textures baked from scanned model.
What’s included: Low poly model — FBX Low poly model — OBJ Raw scan — FBX; PBR Metallic Rougness texture set — 4K PNG Unity Standard shader PBR texture set — 4K PNG Unreal texture set — 4K PNG