Scanned old damaged skatepark ramp. This is a low poly model. Retopology done in blender. Ready to implement in Unity or Unreal engine. PBR materials made in Substance painter. High resolution textures baked from scanned model.
What’s included: Low poly model — FBX Low poly model — OBJ Raw scan — FBX 1.5 milion points PBR Metallic Rougness texture set — 4K PNG Unity Standard shader PBR texture set — 4K PNG Unreal texture set — 4K PNG