This Public Telephone model was modeled with high quality and with PBR textures. All textures follow the workflow topology for games. It is optimized for use in real time. All textures are available in 2048x2048, in PNG format of 8.• PBR (BaseColor, Rougness, Metallic, Normal, AO).• Unreal Engine 4 ((Albedo) BaseColor, (ARM) OcclusionRoughnessMetallic, Normal).• Unity 5 (AlbedoTransparency, AO, MetallicSmoothness, Normal).
Programs used in the project: Blender and Substance Painter, rendered in Marmoset and Unreal. / 7,367 tris
Contents:• BLEND• MAYA• C4D• FBX• OBJ• SUBSTANCE PAINTER• TEXTURES: PBR, UNREAL, UNITY
Portfolio: www.artstation.com/eltoneusebio