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1.8m high; electric option adds 0.5m; spike option adds 0.1m
Materials are as follows:
ID1 - Selector including IDs 2-4. post and wire mesh use this for consistency for selecting a family-wide material finish.
ID2 - Metal Finish
ID3 - Powder Coat Finish
ID4 - Painted Finish - green in preview, black in files (front of post is always set to this unless changed manually)
ID5 - Black Plastic (used on post caps)
ID6 - Satin Metal (used for hardware, electric wires, and spikes)
Things to note:
The corners aren't perfect when dealing with the Electric Wire option but I tried to make it work. Interior corners don't connect 100% so it may be worthwhile breaking those vertices into two. However, for RailClone, the solution I presented is good enough for rendering.
Originally created in 3ds Max 2020 with Corona Renderer 7 & RailClone 4.1. A rough conversion to V-Ray Next 4.3 and Corona pre-v7 included.
Extract the RC archive and copy the folder to [Drive:\User\Username]\Documents\RailClone\libs\ to add the preset to your RailClone library. [Drive:\User\Username] is dependant on your setup where mine is F:\Users\Tanner\
Exported objects only contain the parts, not the RailClone object.