DESCRIPTION

Mixaill studio presents a good solution for your games, VR projects and simulators. Big amusement Park - carousels and entertainment - this is big location includes 13 big attractions and 80 props. Attractions have animation.

Assets

  • Roads 42.8k tris
  • Ballon 22.2k tris
  • Break dancer 147.3k tris
  • Bumper car 6.2k tris
  • Modular bumper track 6.7k tris
  • Carouselle assembled 580k tris
  • Cup Carouselle 187.8k tris
  • Little ferris 46.9k tris
  • Wave 105k tris
  • Railway station 732k tris
  • Slope 40k tris
  • Playground 21.2k tris
  • Runaway Train 16к tris
  • Inflatable castle 35k tris
  • Arcades 19k tris
  • Foodcort 7.9k tris
  • Restroom 16,0k tris
  • Shop icecream 48,3k tris
  • 5 Icecream sculptures 16,3k tris
  • 5 Cactus 1,7k tris
  • Fences 5,3k tris
  • Trash can 2,1k tris
  • Barrel 3.7k tris-Wooden bridge 11.4k tris-Wooden Caterpillars 8k tris-Fountain 2.7k tris
  • Pool bar 10.2k tris
  • Tree 3k tris-Castle modular 330k trisTextures (All textures PBR) Resolutions:256 x 256, 512 x 512, 1024 x 512, 1024 x 1024, 1220 x 480, 1536 x 512, 1680 x 858, 2048 x 1536, 2048x2048, 4096 x 4096

REVIEWS & COMMENTS

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basarchitectsBuyer of this model
This user has purchased this specific model
Amazing amount of details A time saver specially vast amount of formats and the blend file which I used is nicely converted
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Big amusement Park - carousels and entertainment 3D model

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File formats
OBJ
OBJ<br />File Size: 562 MB
TEXTURES
Textures<br />File Size: 1.53 GB
BLEND
Blender<br />File Size: 2.01 GB
MAX
Autodesk 3ds Max<br />File Size: 1.76 GB
3DS
3D Studio<br />File Size: 1.76 GB
C4D
Cinema 4D<br />File Size: 1.55 GB
FBX
Autodesk FBX | 2 files<br />File Size: 3.69 GB
DAE
Collada<br />File Size: 952 MB
GLTF
glTF<br />File Size: 1.57 GB
UNITYPACKAGE
Unity 3D<br />File Size: 2.08 GB
MAT
mat<br />File Size: 2.08 GB
LWO
Lightwave<br />File Size: 84 Bytes
UASSET
UnrealEngine<br />Version: 4.20<br />File Size: 4.23 GB
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
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