A low-poly game ready world war II blockhaus like there were a lot on the Atlantic Wall. The model was made in Lightwave 11.6 and textured with substance designer. It comes with 2 2K and 1 4K sets of diffuse, normal and specular maps. .OBJ and .LWO file included in the same folder. For softwares other than lightwave, I strongly recommend to load the .OBJ file rather than the .LWO file. The lightwave version adds some nodes for normal maps and occlusion shaders.