Sharp Scanned Rockwall Game-Ready
Polycount
Verts High poly 139,200 Mid poly 2,526 Low poly 255
The Model contains a Mid poly version, a LOD Version and a high poly version of the mesh.
The first two are suitable for games (the fbx files), the high poly only for rendering. The pack also contains Two sets of textures for the mid poly and the LOD version.
The .blend file (Blender) contains all three versions of the meshes.
The mesh is scanned. It is ultra photorealistic, because its made from a real world object.
The texturepacks contain:
HQ= high quality textures
-Diffuse for base -Baked normal map (baked from the highpoly model) -Painted Detailed normal map
-LOD Diffuse -Baked LOD normal map
GQ= game quality textures.
-Diffuse for base -Baked normal map (baked from the high poly model) -Painted Detailed normal map
-LOD Diffuse -Baked normal map
If you need a greater resolution for the textures, please ask me, i can create everything up to 10.000x10.000
Work:
The Wall is a scanned real life object, which is used in 3D environments . The work contains:
1.finding the object 2.making many pictures 3.Computing the orientation and location of the pictures in Agisoft's Photoscann 4.Computing a high quality pointcloude 5.making a highpoly mesh 6.baking the textures from the photos to the mesh
7.bring all the stuff into blender 8.creating the mid- and low poly object 9.Baking the textures and normalmaps, as well as creating uv's