Probably one of the most realistic Egyptian pyramid 3D model over internetCLEAN TOPOLOGY & CLEAN UV MAPPING to get less distortion as possible.XTREM REALISTIC HIGH RESOLUTION TEXTURE.Displacement technique is used in Cinema 4D
NATIVE FORMAT
Cinema 4D R15TOPOLOGY
Number of Quadrangles: 217 100Number of Triangles: 9 583Number of Ngons: 0TEXTURES
Color map: 8192 x 8192 pxSpecular map: 8192 x 8192 pxNormal map: 8192 x 8192 pxDisplacement map: 8192 x 8192 px
NOTE FOR EXPORTED FORMAT USERS (OBJ/FBX/3DS) :
Displacement mapping technique is usedYou probably have to redefine path or re-import textures in their own channels and choose UV mapping projection.You have to use Displacement map to get details.