Animated game ready Southern African Rock Python 3d model created to match the reptile's real world features as accurately as possible. Setup with PBR textures in Blender 2.92, ready for rendering with Cycles.
The model has clean topology and non overlapping UV. Most suitable for close up vfx shots and renders, animation and real time projects. Rigging was done with bones only and configured with custom handles for easy joint selection.
Two rig variants are provided. The FK rig is most suitable for quick FK animation and static poses while the IK rig is most suitable for animation along a path/spline. Spline or path setup is not provided. Please see the image gallery for more vivid visual representation of the rig variants. Lightwave and Cinema 4D models are rigged with bones only.
Unity package and Unreal Engine 4 project are art assets made up of rigged, textured and animated models thoroughly tested in both engines to ensure they work as intended. They do not include character controller scripts or blueprints.
Features
Rigged and Animated
3 Character Variants (Default Poly/ Low Poly/ Poly Art)
66 Bones
2 Rig Variants
18 Static Poses
PBR Textures
8k, 4k, 2k Texture Maps
45 Animations
Unity Package
UE4 Project
Animation Types: Root Motion, In-place
-Root Motion Animation List:
-Crawl_Forward [x6]
-Swim_Forward [x4]
-In-place Animation List:
-Constrict [x1]
-Crawl [x4]
-Death [4]
-Get_Hit [x5]
-Idle [x6]
-Strike [x3]
-Swim [x8]
-PBR Texture Maps Included: Albedo, Normal Map, Roughness
-Shape Keys
-Unity and UE4 PBR Texture Maps
-8k/4k Photoshop Texture Map Templates
-Vertex Counts of Characters:
-Default Poly: 22400 tris, 11230 verts
-Low Poly: 7332 tris, 3686 verts
-Poly Art: 4428 tris, 2234 verts
For complete animation list, please read the documentation.