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cpotter249
This model was created using blender 3d. and uses 6k vertices (Sub div modifier is used for smoothness 22K Vertices). The model is UV unwrapped, and uses 4K textures. It is also rigged with a somewhat flexible rig, which allows for Fk/IK control olong the legs, rotational control of the tail and jaw and tracking for the eyes. The spine and head are all fk controled, and the feet uses a special IK rig to simulate toe movement. this rig is only found in the native blender file, with a bone deformation rig present in the fbx file. all non native file formats contain a 6k and 22k model version.