Fully rigged and animated Cobra character with a cartoonish artstyle. The rig is done with 3ds Max 2019 so you can use it for this or the newer version of 3ds Max. Also providing the FBX mesh with a rig for use in other softwares.
Rig contains face controls for eye blinking and jaw movement.
In the file you will also find texture files in Substance Painter but also exported for Unreal Engine in 4K resolution.
You can re-sculpt the low poly and high poly model in Zbrush by opening the ZTL file.
Enjoy!